Age of Wonders III | |
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Developer(s) | Triumph Studios |
Publisher(s) | Triumph Studios → Paradox Interactive |
Producer(s) | Djurre van Dijk |
Designer(s) | Lennart Sas Arno van Wingerden Arnout Sas |
Writer(s) | Raymond Bingham |
Composer(s) | Michiel van den Bos |
Series | Age of Wonders |
Engine | Creator Engine |
Platform(s) | Microsoft Windows, OS X, Linux |
Release | Microsoft Windows
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Genre(s) | 4X turn-based strategy |
Mode(s) | Single-player, multiplayer |
Age of Wonders III is a 2014 4X turn-based strategy video game developed and published by Dutch developer Triumph Studios. It is the fourth game in the Age of Wonders series, following Age of Wonders, Age of Wonders II: The Wizard's Throne and Age of Wonders: Shadow Magic released in 1999, 2002, and 2003 respectively. It was released on March 31, 2014, through digital distribution, as well as through retail in select territories for Microsoft Windows. A port to Linux and OS X was released on April 14, 2015.
The game is set in a high fantasy fictional setting, where players take the role of a leader to explore the world, interacting with other races and kingdoms, both diplomatically and through warfare while progressively expanding and managing their empire. It features a new graphics engine for the series, in addition to an updated soundtrack. The gameplay has also been updated, featuring a new role-playing style leader class based system and interchangeable choices of strategy and appearances for each playable race. It also supports online and local multiple player modes and a level editor along with a new story driven single player campaign mode.
Age of Wonders III was critically and commercially successful, marking a revitalization of the series. A spin-off, Age of Wonders: Planetfall, was released in 2019. A direct sequel, Age of Wonders 4, released in 2023 to further commercial and critical success.