Battle of Asakai | |||||||
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Screenshot of the Battle of Asakai | |||||||
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Belligerents | |||||||
HoneyBadger Coalition
Lost Obsession N3 Black Legion others |
Clusterfuck Coalition
CCDM Liandri Covenant | ||||||
Commanders and leaders | |||||||
Sajuk Nigarra Sala Cameron Hedliner Elise Randolph Angelus_x penifSMASH others |
Admiral Dovolski Dabigredboat The Mittani others | ||||||
Casualties and losses | |||||||
1 Supercarrier 11 Carriers 6 Dreadnoughts numerous smaller ships |
3 Titans 5 Supercarriers 29 Carriers 44 Dreadnoughts numerous smaller ships | ||||||
Total forces involved 3,161 players in 270 alliances. The losses in the Battle of Asakai totaled at least 945 ships, worth over 700–800 billion in ISK, EVE Online's in-game currency. The theoretical conversion value of ships lost was estimated at approximately US$15,000–20,000. |
The Battle of Asakai was a massive-scale virtual battle fought in Eve Online, a space-based massively multiplayer online role-playing game (MMORPG), which took place January 26–27, 2013. It was at that time one of the largest battles experienced in the game, involving over 3,000 real-world player accounts. It was the first battle of its scale since the game publishers introduced a time dilation feature that slows combat involving large numbers of players.
The virtual battle was fought primarily in Asakai and neighboring star systems. The conflict originated as a small-scale battle over a player-controlled space-station orbiting a moon of Asakai VI. When fleet commander Dabigredboat tried to send reinforcements via his ship's jump portal, he accidentally clicked an adjacent button in the drop-down menu, thus instead jumping his lone flagship onto the battlefield rather than a large fleet of smaller ships. The presence of such a large ship caused both sides to escalate the conflict, calling in additional reinforcements from their respective allies. The presence of Dabigedboat's large, expensive supercapital ship then shifted the tactical objective from territorial control to destruction of enemy materiel. While the fleet commander managed to extract his ship out of the system, his coalition had to commit significant assets to the battlefield to do so. Enough of the supercapital ships coming to the fleet commander's aid had their navigation systems shut down by electronic warfare such that a retreat would require significant sacrifice by leaving many behind, and so the stage was set for all sides to fully commit to the battle.
Numerous player alliances participated in the battle, the primary combatants being the player alliance Clusterfuck Coalition (CFC) against HoneyBadger Coalition (HBC), Drunk 'n' Disorderly (DND), Lost Obsession, N3, and Black Legion. After hours of fighting, HBC and its allies defeated CFC and inflicted heavy losses to CFC's fleet. Casualties for the CFC and its allies included 3 Titan-class ships, 5 supercarriers, and 29 carriers; in comparison, HBC and its allies had lost 1 supercarrier and 11 carriers. The in-game estimated cost of the battle was 700–800 billion ISK, a theoretical value of approximately US$15,000–20,000. However, Liandri Covenant, an ally of CFC and who controlled Asakai VI, retained their hold on the system and made a significant profit collecting scrap from the battlefield. Exactly one year later, the CFC again fought Pandemic Legion and N3 at the Battle of B-R5RB.