Battlefleet Gothic: Armada 2 | |
---|---|
Developer(s) | Tindalos Interactive |
Publisher(s) | Focus Home Interactive |
Director(s) | Romain Clavier |
Programmer(s) | Dimitri Chambonneau |
Artist(s) | Edouard Boccard |
Writer(s) | Matt Ward |
Composer(s) | Doyle W. Donehoo |
Series | Warhammer 40,000 |
Engine | Unreal Engine 4 |
Platform(s) | Windows |
Release |
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Genre(s) | Real-time tactics |
Mode(s) | Single-player, multiplayer |
Battlefleet Gothic: Armada 2 is a real-time tactics video game developed by Tindalos Interactive and published by Focus Home Interactive. It is a sequel to Battlefleet Gothic: Armada from 2016. It is set in the fictional universe of Warhammer 40,000, and is specifically an adaptation of the miniature wargame Battlefleet Gothic by Games Workshop.[1]