This article's lead section may be too short to adequately summarize the key points. (November 2014) |
BlazBlue: Continuum Shift | |
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![]() Promo Poster of BlazBlue: Continuum Shift featuring (clockwise) Noel, Hazama, Ragna, Jin and Tsubaki | |
Developer(s) | Arc System Works |
Publisher(s) | |
Designer(s) | Toshimichi Mori Yūki Katō |
Composer(s) | Daisuke Ishiwatari |
Series | BlazBlue |
Platform(s) | Arcade PlayStation 3 Xbox 360 Windows |
Release | Arcade
Windows
|
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
BlazBlue: Continuum Shift is a 2D fighting game developed and published by Arc System Works. It came to arcades, before it was released for the PlayStation 3 and Xbox 360. It was later released for the Taito Type X2 arcade system board, with a 1.66:1 aspect ratio (also known as the 5:3 ratio) and 1280 x 768 pixels (768p) resolution. Revisions entitled BlazBlue: Continuum Shift II and BlazBlue: Continuum Shift Extend were released in arcades between 2010 and 2011. They were later ported to the PlayStation 3, PlayStation Portable, PlayStation Vita, Nintendo 3DS, and Windows. It was the second game of the main series.