Term in computer science
Collision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of if, when and where two or more objects intersect. Collision detection is a classic problem of computational geometry with applications in computer graphics, physical simulation, video games, robotics (including autonomous driving) and computational physics. Collision detection algorithms can be divided into operating on 2D or 3D spatial objects.[1]
- ^ Teschner, M.; Kimmerle, S.; Heidelberger, B.; Zachmann, G.; Raghupathi, L.; Fuhrmann, A.; Cani, M.-P.; Faure, F.; Magnenat-Thalmann, N.; Strasser, W.; Volino, P. (2005). "Collision Detection for Deformable Objects". Computer Graphics Forum. 24: 61–81. CiteSeerX 10.1.1.58.2505. doi:10.1111/j.1467-8659.2005.00829.x. S2CID 1359430.