Company of Heroes 2 | |
---|---|
Developer(s) | Relic Entertainment |
Publisher(s) | Sega, Feral Interactive (Linux, OS X) |
Director(s) | Quinn Duffy |
Producer(s) | Greg Wilson |
Programmer(s) | Remy Saville |
Artist(s) | Geoff Coates Ian Guise Brett Pascal Dave Chambers |
Writer(s) | John Cappozi Paul De Meo Haris Orkin |
Composer(s) | Cris Velasco[3] |
Engine | Essence Engine 3.0[4] |
Platform(s) | Windows, Linux, OS X |
Release | Windows
August 27, 2015[2] |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Company of Heroes 2 is a real-time strategy video game developed by Relic Entertainment and published by Sega for Windows, Linux, and OS X.[5] It is the sequel to the 2006 game Company of Heroes. As with the original Company of Heroes, the game is set in World War II but with the focus on the Eastern Front, with players primarily controlling the side of the Soviet Red Army during various stages of the Eastern Front, from Operation Barbarossa to the Battle of Berlin. Company of Heroes 2 runs on Relic Entertainment's proprietary Essence 3.0 game engine.
In January 2013, Sega acquired Relic Entertainment and along with it the Company of Heroes intellectual property from THQ.[6][7] The game was released on June 25 in North America and Europe.[8]
A sequel, Company of Heroes 3, was released in February 2023.[9]