Deactivators | |
---|---|
Developer(s) | Tigress Marketing System Software |
Publisher(s) | Ariolasoft |
Designer(s) | David Bishop Chris Palmer |
Platform(s) | Amstrad CPC 464, Commodore 64, ZX Spectrum |
Release | 6 October 1986 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Deactivators is a 1986 puzzle video game designed by David Bishop and Chris Palmer, developed by Tigress Marketing and System Software, and published by Ariolasoft's action game imprint Reaktor. The player controls bomb disposal robots known as deactivators and must use them to deactivate bombs planted by terrorists in five research complexes. The concept for the game came from a brainstorming session between Bishop and Palmer; its design and development took five to six months to complete. It was released for the Amstrad CPC 464, Commodore 64, and ZX Spectrum platforms in October 1986.
Deactivators received positive reviews from video game critics for its originality and graphics, and was later ranked by Your Sinclair as one of the best games for the ZX Spectrum. Despite the positive reception, it was not commercially successful and Tigress Marketing closed shortly after its release.