Dragon Ball FighterZ | |
---|---|
Developer(s) | Arc System Works |
Publisher(s) | Bandai Namco Entertainment |
Director(s) | Junya C Motomura |
Producer(s) |
|
Designer(s) | Ryosuke Kodani |
Programmer(s) | Takuro Kayumi |
Artist(s) | Katsuki Mukai |
Composer(s) |
|
Series | Dragon Ball |
Engine | Unreal Engine 4 |
Platform(s) | |
Release | PS4, Xbox One
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Dragon Ball FighterZ[a] (pronounced "fighters")[2] is a 2.5D fighting game[3][4][5] co-developed by Arc System Works and published by Bandai Namco Entertainment. Based on the Dragon Ball franchise, it was released for the PlayStation 4, Windows, and Xbox One, in most regions in January 2018, and in Japan the following month, and was released worldwide for the Nintendo Switch in September 2018. Versions for PlayStation 5 and Xbox Series X/S were released in February 2024 alongside an update adding rollback netcode for these versions and Windows.
Dragon Ball FighterZ involves the player picking a team of three playable characters and a unique assist for each, then fighting an AI or human opponent with their own team of three characters. The game received positive reviews from critics, with many citing the game as one of the best fighting games released in the eighth generation of video game consoles. The game's fighting system, character roster, visuals, story mode, and music were all highly praised while its online functionality was criticized. The game was also a commercial success, having sold 10 million copies worldwide as of May 2023[update].
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