Dungeon Explorer II | |
---|---|
![]() Cover art by Takuhito Kusanagi | |
Developer(s) | Hudson Soft |
Publisher(s) | |
Producer(s) | Yuji Kudo |
Designer(s) | Kazutoshi Ueda Unsei Matsuzawa |
Programmer(s) | Mamoru Shiratani Norio Suzuki Takuya Kojima |
Artist(s) | Keiko Satō Miyuki Honma Shinobu Jinno |
Writer(s) | Fumitomo Nomura |
Composer(s) | Yoshio Tsuru (Uncredited) |
Series | Dungeon Explorer |
Platform(s) | TurboDuo |
Release | |
Genre(s) | Action role-playing game, dungeon crawl, hack and slash |
Mode(s) | Single-player, multiplayer (up to five players via TurboTap) |
Dungeon Explorer II[a] is an action role-playing video game developed and originally published by Hudson Soft for the TurboDuo in Japan on March 26, 1993, and in North America by Turbo Technologies in October of the same year.[1][2] A sequel to 1989's Dungeon Explorer, it is the second installment in the eponymous franchise.[3]
Set a century after the fall of alien king Natas in the original Dungeon Explorer, players assume the role of one of the eight main characters tasked with recovering the Ora stone from the evil magician Fades, who stole it from king Earl II to resurrect Natas in order to save the land of Oddesia from destruction while also rescuing princess Miriam of Solis, who was taken as hostage by a monster. Though it was initially launched for the TurboDuo, Dungeon Explorer II was later re-released through download services for various consoles.
Dungeon Explorer II was met with mostly positive reception from critics and reviewers alike since its initial release on the TurboDuo, with praise directed towards the graphics, audio, gameplay and multiplayer.
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