This article needs additional citations for verification. (July 2008) |
Excitebike | |
---|---|
Developer(s) |
|
Publisher(s) |
|
Director(s) | Shigeru Miyamoto |
Producer(s) | Shigeru Miyamoto |
Designer(s) | Shigeru Miyamoto |
Programmer(s) | Toshihiko Nakago |
Composer(s) | Akito Nakatsuka Soyo Oka (FDS) |
Series | Excite |
Platform(s) | |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Nintendo VS. System |
Excitebike[a] is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the best-selling games on the console. It is the first game in the Excite series.
Designed and directed by Shigeru Miyamoto, the smooth side-scrolling game engine his team developed for Excitebike was later used to develop Super Mario Bros. (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed.
Excitebike was a critical and commercial success. It spawned several sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii and Wii U Virtual Consoles, and Nintendo Switch Online.
{{cite web}}
: CS1 maint: archived copy as title (link)
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).