Fallout: New Vegas

Fallout: New Vegas
The cover art for Fallout: New Vegas. It features a masked figure holding a pistol in their right hand. In the background, a city skyline is visible.
Developer(s)Obsidian Entertainment
Publisher(s)Bethesda Softworks
Director(s)Josh Sawyer
Producer(s)
  • Mikey Dowling
  • Jason Fader
  • Matt Singh
  • Tess Treadwell
Designer(s)Josh Sawyer
Programmer(s)Frank Kowalkowski
Artist(s)Joe Sanabria
Writer(s)John Gonzalez
Composer(s)Inon Zur
SeriesFallout
EngineGamebryo
Platform(s)
Release
  • NA: October 19, 2010
  • AU: October 21, 2010
  • EU: October 22, 2010
Genre(s)Action role-playing
Mode(s)Single-player

Fallout: New Vegas is a 2010 action role-playing video game that was developed by Obsidian Entertainment and published by Bethesda Softworks. The game, which was released for Microsoft Windows, PlayStation 3, and Xbox 360, is set in the Mojave Desert of North America 204 years after a devastating nuclear war. The player controls a courier who wakes up after being shot in the head by an unknown assailant. While tracking the assailant, the courier becomes embroiled in a larger conflict between different governing factions that are vying for control of the region. Fallout: New Vegas features a freely explorable open world. Much of the gameplay revolves around combat, and the player can use a variety of weapons, such as melee weapons, conventional guns, and directed-energy weapons. There is an optional difficulty level called Hardcore Mode that adds survival mechanics, such as the need to regularly eat, drink, and sleep.

After the release of Fallout 3 in 2008, Bethesda contracted Obsidian to develop a spin-off game in the Fallout series. The developers chose Las Vegas, Nevada, and the surrounding Mojave Desert as the setting because they evoked the 1950s imagery the series was known for, as well as the post-apocalyptic setting of Mad Max. Project director Josh Sawyer wanted the story to focus on greed and excess, and used the history of Las Vegas as an inspiration. To design the game's map, Obsidian used data collected by the United States Geological Survey and reference photographs taken by Sawyer. Bethesda gave Obsidian 18 months to develop Fallout: New Vegas, which several journalists have noted is a very short time in which to develop a Triple-A game.

Fallout: New Vegas was a commercial success and is estimated to have sold 11.6 million copies worldwide. It received positive reviews upon its release; critics praised the writing and quests. Some critics questioned the lack of significant gameplay changes when compared to Fallout 3, and criticized the numerous glitches present at launch. Six downloadable content (DLC) add-ons for the game, including four story-based add-ons that added new areas for the player to explore, were released. Since its release, fans and journalists have re-evaluated Fallout: New Vegas and it is now regarded as one of the best games in the Fallout series and as one of the greatest video games of all time.


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