Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target.[1] Fitts's law is used to model the act of pointing, either by physically touching an object with a hand or finger, or virtually, by pointing to an object on a computer monitor using a pointing device. It was initially developed by Paul Fitts.
Fitts's law has been shown to apply under a variety of conditions; with many different limbs (hands, feet,[2] the lower lip,[3] head-mounted sights[4]), manipulanda (input devices),[5] physical environments (including underwater[6]), and user populations (young, old,[7] special educational needs,[8] and drugged participants[9]).
^Fitts, Paul M. (June 1954). "The information capacity of the human motor system in controlling the amplitude of movement". Journal of Experimental Psychology. 47 (6): 381–391. doi:10.1037/h0055392. PMID13174710. S2CID501599.
^Brogmus, G (1991). "Effects of age and sex on speed and accuracy of hand movements: And the refinements they suggest for Fitts's law". Proceedings of the Human Factors Society Annual Meeting. 35 (3): 208–212. doi:10.1177/154193129103500311. S2CID143675256.
^Smits-Engelsman, B. C. M.; Wilson, P. H.; Westenberg, Y.; Duysens, J. (2003). "Fine motor deficiencies in children with developmental coordination disorder and learning disabilities: An underlying open-loop control deficit". Human Movement Science. 22 (4–5): 495–513. doi:10.1016/j.humov.2003.09.006. PMID14624830.