Paradigms | Multi-paradigm |
---|---|
Family | Lisp |
Designed by | Andy Gavin |
Developer | Naughty Dog |
First appeared | 3 December 2001 |
Stable release | 3
/ 7 February 2012 |
Typing discipline | Dynamic, latent, strong |
Scope | Lexical |
Implementation language | Allegro Common Lisp |
Platform | PlayStation 2, PlayStation Portable, PlayStation 3 |
License | Proprietary |
Influenced by | |
Lisp, Scheme, Game Oriented Object Lisp (GOOL) |
Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.
It was written using Allegro Common Lisp and used in the development of the entire Jak and Daxter series of games (excluding Daxter and Jak and Daxter: The Lost Frontier).