GeForce 256

GeForce 256
Top: Logo
Bottom: Nvidia GeForce 256
Release dateOctober 11, 1999; 25 years ago (October 11, 1999) (SDR)
December 13, 1999; 25 years ago (December 13, 1999)[1] (DDR)
CodenameNV10
ArchitectureCelsius
Fabrication processTSMC 220 nm (CMOS)
Cards
Mid-rangeGeForce 256 SDR
High-endGeForce 256 DDR
API support
DirectXDirect3D 7.0
OpenGLOpenGL 1.2.1 (T&L)
History
PredecessorRIVA TNT2
SuccessorGeForce 2 series
Support status
Unsupported

The GeForce 256 is the original release in Nvidia's "GeForce" product line. Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor (RIVA TNT2) by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video. It offered a notable leap in 3D PC gaming performance and was the first fully Direct3D 7-compliant 3D accelerator.

  1. ^ IGN staff (December 13, 1999). "News Briefs". Archived from the original on September 1, 2000. Retrieved October 1, 2020.

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