Golden Sun | |
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![]() North American box art showcasing the game's main characters. Clockwise from top: Mia, Ivan, Isaac, and Garet. | |
Developer(s) | Camelot Software Planning |
Publisher(s) | Nintendo |
Director(s) | Shugo Takahashi |
Producer(s) |
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Artist(s) | Fumihide Aoki |
Writer(s) | Hiroyuki Takahashi |
Composer(s) | Motoi Sakuraba |
Series | Golden Sun |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single player, multiplayer |
Golden Sun[a] is a role-playing video game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance. It was released in August 2001 in Japan, November 2001 in North America and February 2002 in Europe.
Golden Sun's story follows a band of magic-attuned teenagers called Adepts on a mission to protect the world of Weyard from alchemy, a potentially destructive power that was sealed away long ago. During their quest, the Adepts develop new magic abilities called Psynergy, assist others, and learn more about why alchemy was sealed away. Golden Sun is followed by a sequel, The Lost Age, which together form a complete story.
Golden Sun began as a single planned game for the Nintendo 64, but production shifted to the Game Boy Advance over the course of development. After facing hardware constraints, the developers decided to split the game into two.
Golden Sun was critically and commercially successful, being the top-selling game for four months in Japan and selling more than one million units worldwide. The game was praised as one of the best RPGs on a handheld, rivalling those on full-size game consoles. The game spawned a series that includes three games and appearances in other media.
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