Hard Drivin' | |
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Developer(s) | Atari Games Applied Research Group Ports Tengen Domark Sterling Silver NuFX |
Publisher(s) | |
Designer(s) | Rick Moncrief |
Programmer(s) | Stephanie Mott Max Behensky |
Artist(s) | Sam Comstock Kris Moser Deborah Short |
Composer(s) | Don Diekneite |
Platform(s) | Arcade, Amiga, Amstrad CPC, Lynx, Atari ST, Commodore 64, DOS, Genesis, ZX Spectrum |
Release | Arcade Amiga, CPC, ST, C64 1989 MS-DOS, Spectrum 1990 Genesis Lynx
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Genre(s) | Driving simulation[5] |
Mode(s) | 2 players (alternating) |
Arcade system | Atari Hard Drivin' |
Hard Drivin' is a sim racing arcade video game developed by Atari Games in 1989.[5] Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments[6] via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.[7]
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