Hitman | |
---|---|
Developer(s) | IO Interactive |
Publisher(s) | Square Enix[a] |
Director(s) | Christian Elverdam |
Producer(s) |
|
Designer(s) | Jesper Hylling |
Artist(s) | Jonathan Row |
Writer(s) | Michael Vogt |
Composer(s) | Niels Bye Nielsen |
Series | Hitman |
Platform(s) | |
Release | 11 March 2016
|
Genre(s) | Stealth |
Mode(s) | Single-player |
Hitman is a 2016 stealth video game developed by IO Interactive and published by Square Enix. The game, which has six episodes, is the sixth mainline entry in the Hitman franchise, the first installment of the World of Assassination trilogy, and the successor to Hitman: Absolution (2012). The single-player story follows genetically engineered assassin Agent 47 as he goes on a worldwide adventure and solves a mysterious series of seemingly unconnected assassinations. Hitman features a number of large, open-ended sandboxes that Agent 47 can freely explore. The game presents the player with various assassination opportunities, many of which are unconventional. IO Interactive introduced a "live component" to the game with new content being regularly delivered in downloadable form.
Each episode is set in a location: Paris, Sapienza, Marrakesh, Bangkok, Colorado and Hokkaido. Square Enix Europe set up a Montréal studio to work on the next Hitman game, but IO Interactive returned to lead the game's development following the under-performance of Absolution. The title was conceived as a reimagining of the franchise as the team attempted to integrate the gameplay of Absolution with the open-endedness of earlier installments of the series. According to the team, Hitman is a puzzle game with action and stealth elements; the developers refined the simulation and artificial intelligence of each level. The game adopted an episodic model and the team envisioned the game as a service. It was marketed as a "World of Assassination" and provided a platform that would expand and evolve over time, and inspire a trilogy of games.
Hitman was released episodically for PlayStation 4, Windows, and Xbox One from March to October 2016. Upon release, it received positive reviews; critics praised the game's episodic release format, locations, level design, and its replayability but criticised the always-online requirement and excessive handholding. The game underperformed commercially and caused publisher Square Enix to divest from IO Interactive in May 2017. Following a management buyout, IO retained the rights to the series and partnered with Warner Bros. Interactive Entertainment to produce a sequel titled Hitman 2, which was released in November 2018. The World of Assassination trilogy concluded with Hitman 3, released in January 2021. In January 2023, Hitman was delisted from sales after IO Interactive rebranded Hitman 3 as Hitman: World of Assassination,[b] with the contents of the previous two Hitman games becoming available to Hitman 3 owners, free of charge.
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