Jujutsu Kaisen: Cursed Clash

Jujutsu Kaisen: Cursed Clash
Cover art featuring Yuji Itadori, Sukuna, Satoru Gojo, Nobara Kugisaki, and Megumi Fushiguro
Cover art
Developer(s)
  • Byking
  • Gemdrops
Publisher(s)Bandai Namco Entertainment
Director(s)
  • Takuya Nagashima
  • Isao Takeda
Producer(s)
  • Yuichiro Kitao
  • Misaki Kai
Designer(s)Takeru Imai
Programmer(s)Tomoyuki Kurino
Composer(s)
  • Mitsuhiro Tabata
  • Daisuke Nakajima
  • Kousuke Koizumi
SeriesJujutsu Kaisen
EngineUnreal Engine 4
Platform(s)
Release
  • JP: February 1, 2024
  • WW: February 2, 2024
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Jujutsu Kaisen: Cursed Clash[a] is a fighting game co-developed by Byking and Gemdrops,[1] and published by Bandai Namco Entertainment. Based on the 2020 anime adaptation of Gege Akutami's manga series, Jujutsu Kaisen, the game was released on February 1, 2024, in Japan for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S,[2] which was followed by a worldwide release the next day on February 2.[2] It received generally mixed-to-negative reviews due to a lackluster story mode, small character roster, poor netcode, and an underwhelming co-op mode.[3]


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  1. ^ Zalamea, Nigel (October 12, 2023). "Jujutsu Kaisen Cursed Clash: Release date, platforms, gameplay, characters, trailer | ONE Esports". One Esports. Retrieved October 13, 2023.
  2. ^ a b Romano, Sal (October 11, 2023). "Jujutsu Kaisen: Cursed Clash launches February 1, 2024 in Japan, February 2 worldwide". Gematsu. Retrieved October 11, 2023.
  3. ^ "Jujutsu Kaisen: Cursed Clash Review - a product disguised as a game". Eurogamer.net. February 8, 2024. Archived from the original on February 19, 2024. Retrieved February 9, 2024.

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