Kingdom Hearts: Chain of Memories

Kingdom Hearts:
Chain of Memories
A spike-haired boy wearing red clothes and yellow shoes, with a chain and a large key attached to his belt, holds a pack of cards. Said cards are mostly rectangular, with three spikes at the top. On the background are various cutouts shaped like the cards, featuring other characters of the game.
Kingdom Hearts: Chain of Memories North American packaging artwork
Developer(s)Square Enix
Jupiter[3]
Publisher(s)
Director(s)Tetsuya Nomura
Aguro Tanaka
Producer(s)Shinji Hashimoto
Yoshinori Kitase
Hatao Ogata
Artist(s)Tetsuya Nomura
Takayuki Odachi
Tomohiro Hasegawa
Writer(s)Daisuke Watanabe
Composer(s)Yoko Shimomura
SeriesKingdom Hearts
Platform(s)
ReleaseGame Boy Advance
Re:Chain of Memories
PlayStation 2
  • JP: March 29, 2007
  • NA: December 2, 2008
Genre(s)Action-role playing
Mode(s)Single-player, multiplayer

Kingdom Hearts: Chain of Memories[a] is an action role-playing video game that was developed by Square Enix and Jupiter, and published by Square Enix in collaboration with Disney Interactive in 2004 for the Game Boy Advance (GBA). The game, which is an intermediary between the two larger-scale PlayStation 2 games in the Kingdom Hearts series, was one of the first GBA games to incorporate full motion video (FMV).[4]

Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts whose ending is set about a year before the events of Kingdom Hearts II.[5] Kingdom Hearts: Chain of Memories follows Sora and his friends as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a new group of antagonists in the series. The game introduces new characters and plot lines that further expand the Kingdom Hearts universe and set up the premise of Kingdom Hearts II. The game uses a new card-based battle system rather than its predecessor's real-time combat system.

Though it was not as successful as the other Kingdom Hearts games, Kingdom Hearts: Chain of Memories received positive reviews and sold well. It was praised for its story, graphics, and full-motion videos (FMV) but its card-based battle system was criticized. When it debuted in Japan, the game sold over 100,000 units in 48 hours. Kingdom Hearts: Chain of Memories was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, which was packaged with Kingdom Hearts II Final Mix and released in Japan in March 2007.[6] The remake was released in North America on December 2, 2008, and was remastered in high definition (HD) and included in the Kingdom Hearts HD 1.5 Remix collection, which was released in 2013 for the PlayStation 3 (PS3), and later for PlayStation 4 (PS4), Xbox One, and personal computer (PC).

  1. ^ a b c "Kingdom Hearts: Chain of Memories Info". GameFAQs. Archived from the original on May 19, 2007. Retrieved May 24, 2007.
  2. ^ van Leuveren, Luke (November 22, 2004). "Updated Australian Release List - 22/11/04". PALGN. PAL Gaming Network. Archived from the original on November 27, 2004. Retrieved June 29, 2023.
  3. ^ Harris, Craig (October 3, 2003). "Kingdom Hearts: Chain of Memories". Archived from the original on May 5, 2019. Retrieved June 12, 2013.
  4. ^ "G4 - Feature - Kingdom Hearts: Chain of Memories Review". G4. Archived from the original on January 4, 2006. Retrieved July 20, 2007.
  5. ^ Raymond Padilla (December 8, 2004). "Kingdom Hearts: Chain of Memories Review". GameSpy. Archived from the original on February 21, 2006. Retrieved May 23, 2007.
  6. ^ "『キングダム ハーツII ファイナル ミックス+』が3月29日に発売!" (in Japanese). Dengeki Online. Archived from the original on February 29, 2012. Retrieved September 24, 2008.


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