Sony's PlayStation 2 is the best-selling game system overall with over 160 million units worldwide.[ 1]
A video game console is a standardized computing device tailored for video gaming . The compact size of video game consoles allows them to be easily used in a variety of locations, making them portable.[ 2] Video game consoles may use one or more data storage devices , such as hard disk drives , optical discs , and memory cards for downloaded content.[ 2]
A home video game console requires a computer monitor or television set as an output .[ 3] Handheld controllers are commonly used as input devices . Sanders Associates engineer Ralph H. Baer along with company employees Bill Harrison and Bill Rusch licensed their television gaming technology to contemporary major TV manufacturer Magnavox . This resulted in the 1972 release of the Magnavox Odyssey —the first commercially available video game console.[ 4]
The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The majority of sales came from the DS Lite at 93.86 million units.[ 5]
A handheld game console is a lightweight device with a built-in screen, controls, speakers,[ 6] and has greater portability than a standard video game console.[ 2] It is capable of playing multiple games unlike tabletop and handheld electronic game devices. The oldest handheld game console with interchangeable cartridges is the Milton Bradley Microvision from 1979.[ 7] Nintendo is credited with popularizing the handheld console concept with the Game Boy 's release in 1989[ 8] and continued to dominate the handheld console market into the early 2000s.[ 9] [ 10]
Virtual reality headsets are head-mounted devices with built-in screens that are positioned in front of the user’s eyes. VR headsets intended to play virtual reality games may have handheld controllers and position-tracking accelerometers for user input.[ 11] Most of these are devices that must be connected to a game console or gaming PC ,[ 12] but some are standalone game consoles, such as the Quest 2 released by Meta Platforms .[ 13]
Dedicated consoles are a subset of game consoles that are only able to play built-in games.[ 14] [ 15] Video game consoles in general are also described as "dedicated" in distinction from the more versatile personal computer and other consumer electronics .[ 16] [ 17] [ 18]
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^ Lee, Robin (August 23, 2012). Peitz, Martin; Waldfogel, Joel (eds.). The Oxford Handbook of the Digital Economy . Oxford University Press . p. 84. ISBN 9780195397840 . Archived from the original on October 30, 2019. Retrieved December 29, 2013 .
^ Edwards, Benj (May 15, 2007). "Videogames Turn 40 Years Old" . 1UP.com . p. 4. Archived from the original on January 16, 2013. Retrieved January 15, 2014 .
^ Cite error: The named reference nintendosales
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^ University of Maribor (April 24, 2007). "D 4.1 - Standards and technology monitoring report (revised version)" (PDF) . Mobile Game-based Learning (1.7 ed.). Sixth Framework Programme (European Community ): 20. Archived from the original (PDF) on June 30, 2013. Retrieved December 29, 2013 .
^ East, Tom (November 11, 2009). "History Of Nintendo: Game Boy" . Official Nintendo Magazine . Archived from the original on November 10, 2014. Retrieved December 29, 2013 .
^ Steinbock, Dan (June 1, 2005). The Mobile Revolution . Kogan Page . p. 150 . ISBN 9780749442965 . popularizing the handheld console concept nintendo.
^ Patsuris, Penelope (June 7, 2004). "Sony PSP Vs. Nintendo DS" . Forbes . Archived from the original on November 1, 2013. Retrieved November 4, 2013 .
^ Hutsko, Joe (March 25, 2000). "88 Million and Counting; Nintendo Remains King of the Handheld Game Players" . The New York Times . p. C1. Archived from the original on June 22, 2018. Retrieved January 12, 2009 .
^ Coburn, Joshua Q.; Freeman, Ian; Salmon, John L. (September 1, 2017). "A Review of the Capabilities of Current Low-Cost Virtual Reality Technology and Its Potential to Enhance the Design Process" . Journal of Computing and Information Science in Engineering . 17 (3). doi :10.1115/1.4036921 . ISSN 1530-9827 .
^ Kuchera, Ben (January 15, 2016). "The complete guide to virtual reality in 2016 (so far) (Update: February 2016)" . Polygon . Retrieved July 26, 2024 .
^ "Learn the basics of VR: Here's everything you need to know about virtual reality" . Digital Trends . March 22, 2023. Retrieved July 26, 2024 .
^ Williams, Andrew (March 16, 2017). History of Digital Games: Developments in Art, Design and Interaction (1st ed.). CRC Press . p. 69. ISBN 9781317503811 .
^ Retro Rogue. "2004 Holiday Gift Guide Review - Atari Flashback Console (Atari)" . GameSpy . Archived from the original on October 29, 2012. Retrieved December 30, 2013 .
^ Chen, Brian (August 29, 2013). "New Device At Nintendo Is Cheaper, For Youths" . The New York Times . p. B1. Archived from the original on April 9, 2019. Retrieved December 30, 2013 .
^ Kuchera, Ben (February 28, 2011). "It's unofficial: dedicated gaming devices may be losing out to phones" . Ars Technica . Archived from the original on January 1, 2014. Retrieved December 30, 2013 .
^ Newman, Jared (November 11, 2013). "PC Game Streaming Is Going to Be Huge" . Time . Archived from the original on February 20, 2016. Retrieved December 30, 2013 .