Medal of Honor: Pacific Assault | |
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Developer(s) | EA Los Angeles |
Publisher(s) | EA Games |
Artist(s) |
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Composer(s) | Christopher Lennertz |
Series | Medal of Honor |
Engine | id Tech 3 (Heavily modified) |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Medal of Honor: Pacific Assault is a first-person shooter video game developed by EA Los Angeles and published by Electronic Arts. It was released in North America on November 4, 2004,[1] and in Europe on November 19, 2004, on Microsoft Windows. It is the seventh installment in the Medal of Honor series and serves as a sequel to the Medal of Honor: Allied Assault, with its story set during the Pacific War.
Medal of Honor: Pacific Assault introduced some new features to the franchise, such as recovering health by calling the corpsman, and the ability to order squad members to give covering fire, regroup, move up and fall back.
Medal of Honor: Pacific Assault Director's Edition features some additional content, such as a presentation that shows the history of American-Japanese war, behind the in-game missions (levels) and a built-in music player that allows the user to listen to the soundtrack.