Mega Man X8 | |
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Developer(s) | Capcom Production Studio 1 |
Publisher(s) | Capcom |
Director(s) | Eiro Shirahama[1] |
Designer(s) | Hiroyuki Yamato |
Programmer(s) | Sotaro Arakawa |
Artist(s) | Tatsuya Yoshikawa |
Writer(s) | Makoto Ikehara Kohsuke Nasu |
Composer(s) | Yuko Komiyama Naoto Tanaka Shinya Okada |
Platform(s) | |
Release | PlayStation 2 Windows |
Genre(s) | Action, platform |
Mode(s) | Single-player |
Mega Man X8, known as Rockman X8 (ロックマンX8) in Japan, is a 2004 action-platform game developed by Capcom for the PlayStation 2. It is the eighth game in the Mega Man X series. It was first released in North America on December 7, 2004. The PS2 version, as well as a Windows iteration, were released in Japan and Europe the following year. Although Mega Man X8 uses 3D graphics like Mega Man X7, the development team chose not to opt for 3D gameplay, instead opting for sidescrolling action.
The plot of Mega Man X8 focuses on the abduction of a next-generation "Reploid" from the construction site of a space elevator, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes of "Maverick Hunters", led by X, to stop them. The gameplay of Mega Man X8 is similar to the other games in the series, in which the player must complete a series of stages. Defeating their bosses will earn special weapons or abilities for each of the playable characters.
The game was met with a mixed critical reception. While the visual presentation was praised for improving on Mega Man X7's, the gameplay was met with mixed reviews in regards to length and execution. On December 16, 2015, it was released on PlayStation Network in Japan. It was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in July 24, 2018 worldwide and July 26, 2018 in Japan as a part of Mega Man X Legacy Collection 2.