Nintendo Space World (Shoshinkai) 任天堂スペースワールド | |
---|---|
Status | Inactive |
Genre | Video game trade show |
Frequency | Annual |
Location(s) | Kyoto, Japan Makuhari Messe, Chiba, Japan |
Country | Japan |
Years active | 1989 | –2001
Inaugurated | July 28, 1989 | (as Shoshinkai)
Most recent | August 24, 2001 |
Organized by | Nintendo |
Nintendo Space World,[a] formerly named Shoshinkai[b] and Famicom Space World,[c] was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles, accessories, and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos.
The show was the launch or marketing flashpoints of countless products, especially Nintendo's flagship platforms and video games. The show launched the Super Famicom, Nintendo 64, 64DD, Game Boy Advance, GameCube, and all the ongoing games in the Super Mario, The Legend of Zelda, and Pokémon franchises. Some major exhibits were teased and then never seen again, leaving fans and press to maintain hype and inquiry for years, as with the Super Mario 128 demo spectacle, the controversial art style of the Wind Waker teaser video, Mother 3 (EarthBound 64), and a litany of lost 64DD games.
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