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Red Steel | |
---|---|
Developer(s) | Ubisoft Paris |
Publisher(s) | Ubisoft |
Director(s) | Nicolas Eypert |
Producer(s) | Marie-Sol Beaudry |
Designer(s) | Roman Campos-Oriola |
Programmer(s) | François Mahieu |
Writer(s) | Jérôme Collette Laurent Courtiaud Julien Carbon |
Composer(s) | Tom Salta |
Engine | Unreal Engine 2.5 |
Platform(s) | Wii |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Red Steel is a first-person shooter video game published by Ubisoft for Nintendo's Wii console. It was developed by the Ubisoft Paris studio. Red Steel was released in November 2006 in North America, with releases in other regions arriving the following month, and was a Wii launch title in all regions.[1]
Red Steel received generally mixed reviews from critics who praised the game's graphics and soundtrack, while the controls and sword-fighting sections were criticised. Nevertheless, it was a commercial success, selling over one million copies worldwide. A stand-alone sequel, Red Steel 2, was released in 2010.