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Rise of the Triad | |
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![]() Cover art by Les Dorscheid | |
Developer(s) | Apogee Software[a] |
Publisher(s) | Apogee Software[b] |
Director(s) | Tom Hall |
Producer(s) | Tom Hall George Broussard Scott Miller |
Designer(s) | Tom Hall Joe Siegler Marianna Vayntrub |
Programmer(s) | Mark Dochtermann Jim Dosé William Scarboro |
Artist(s) | Chuck Jones Tim Neveu Susan Singer |
Composer(s) | Robert Prince Lee Jackson Andrew Hulshult (Ludicrous Edition) |
Engine | Wolfenstein 3D engine KEX Engine (Ludicrous Edition) |
Platform(s) | DOS, iOS,[1] Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S |
Release | DOS December 21, 1994 (shareware) February 17, 1995 (full version) iOS February 6, 2010 Ludicrous Edition Microsoft Windows July 31, 2023 Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S September 29, 2023 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Rise of the Triad: Dark War is a first-person shooter video game, developed and published by Apogee Software (now 3D Realms) in 1995. The player can choose to play as one of five different characters, each bearing unique attributes such as speed and endurance. The game's story follows these five characters who have been sent to investigate a deadly cult, and soon become aware of a deadly plot to destroy a nearby city. A remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. The shareware version of the game is titled Rise of the Triad: The HUNT Begins.
The game began as a follow-up game to Wolfenstein 3D, but was soon altered and became a stand-alone game. It includes both single-player and multi-player functions, allowing individuals to connect with other gamers and tackle missions as a team. It is powered by a modified version of the Wolfenstein 3D engine and it was supposed to be called Wolfenstein 3D II: the Rise of the Triad. The idea was scrapped by id Software and Apogee Software bought the license of that game.
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