SSX | |
---|---|
Genre(s) | Sports, snowboarding, racing |
Developer(s) | EA Canada EA Montreal |
Publisher(s) | EA Sports |
Platform(s) | PlayStation 2, GameCube, Xbox, Game Boy Advance, Gizmondo, N-Gage, PlayStation Portable, Wii, PlayStation 3, Xbox 360 |
First release | SSX October 26, 2000 |
Latest release | SSX February 28, 2012 |
SSX (standing for "Snowboard Supercross"[1][2]) is a series of snowboarding video games published by EA Sports, created by Steve Rechtschaffner, who is the inventor of the Olympic snowboarding event boardercross.[2][3] The SSX series are arcade-style racing games with larger-than-life courses, characters, and tricks.[4] The general focus of the series is racing and performing tricks on snowboards. Players earn speed boosts based on tricks they perform. The player generally has to perform tricks in each race in order to gain speed and successfully take the lead.[2] The series introduced skiing with its fourth installment, SSX on Tour (2005).[2][5]
The original SSX (2000) was a launch title for both the EA Sports Big brand and the original PlayStation 2.[2] The franchise has received high critical acclaim, with the first three installments receiving over 90.00% on GameRankings[6][7][8] and Metacritic.[9][10][11] The series has won numerous awards[12][13][14][15][16] and its third installment SSX 3 (2003) sold over a million copies.[2] The most recent game in the franchise is SSX (2012).