Silent Hill 2 | |
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Developer(s) | Bloober Team |
Publisher(s) | Konami Digital Entertainment |
Director(s) | Mateusz Lenart |
Producer(s) |
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Designer(s) | Mateusz Lenart |
Programmer(s) |
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Artist(s) | Mateusz Lenart |
Writer(s) | Andrzej Mądrzak |
Composer(s) | Akira Yamaoka |
Series | Silent Hill |
Engine | Unreal Engine 5 |
Platform(s) | |
Release | October 8, 2024 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Silent Hill 2 is a 2024 survival horror game developed by Bloober Team and published by Konami Digital Entertainment. It is a remake of the 2001 video game Silent Hill 2, originally developed by Team Silent, a group within Konami Computer Entertainment Tokyo (KCET). It is the first major installment in the Silent Hill series since Silent Hill: Downpour (2012). Like the original game, it follows James Sunderland, a widower, who returns to the eponymous town in Maine upon receiving a letter from his deceased wife, Mary, who claims to be waiting there for him.
The remake of Silent Hill 2 was officially announced in October 2022 following months of speculation and leaks. It was led by Bloober Team creative director Mateusz Lenart and produced by Motoi Okamoto from Konami.[1] Masahiro Ito and Akira Yamaoka, who served as creature designer and composer for the original game respectively, took an active part in development. According to Maciej Głomb, Ito provided concept art for locations and monsters while Yamaoka returned as a composer.[2]
Silent Hill 2 was released for PlayStation 5 and Windows on October 8, 2024. The game received generally positive reviews from critics, earning numerous awards and nominations. It had sold over two million units by January 2025.