Source (game engine)

Source
Developer(s)Valve
Initial releaseOctober 2004; 20 years ago (2004-10)
Written inC++
MiddlewareHavok
PredecessorGoldSrc
SuccessorSource 2
LicenseProprietary

Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead franchises. Other notable third-party games using Source include most games in the Titanfall franchise, Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. Valve released incremental updates to the engine during its lifetime. Source was succeeded in 2015 by the release of Source 2.


From Wikipedia, the free encyclopedia · View on Wikipedia

Developed by Nelliwinne