Spark the Electric Jester | |
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Developer(s) | Feperd Games |
Publisher(s) | Feperd Games |
Designer(s) | Felipe Daneluz |
Composer(s) |
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Engine | Clickteam Fusion |
Platform(s) | Windows |
Release | April 10, 2017 |
Genre(s) | Platform |
Mode(s) | Single-player |
Spark the Electric Jester is a 2017 platform game created by Brazilian indie developer Felipe Daneluz. The player controls Spark on his journey to stop a mobilizing army of robots from taking over the world. Gameplay involves a mix of fast-paced platforming and melee combat over a series of differently themed levels. A variety of power-ups are distributed throughout, each characterized by a unique set of abilities for use in battle and traversal.
Daneluz previously created several fangames based on the Sonic the Hedgehog series. Spark the Electric Jester was conceived from combining elements of the Sonic and Kirby series in one of his fangames, Sonic After the Sequel. He also drew inspiration from the Mega Man X, Bayonetta, and Super Smash Bros. series. Aside from sound and programming, development was handled primarily by Daneluz while in college. After a successful 2015 Kickstarter campaign, Spark the Electric Jester was released for Windows on April 10, 2017, as his first commercial title. Critics felt the game was successful at iterating on its 16-bit-era inspirations and directed praise towards its gameplay and soundtrack. A sequel, Spark the Electric Jester 2, was released in May 2019, followed by Spark the Electric Jester 3 in August 2022.