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Stardust | |
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Developer(s) | Bloodhouse |
Publisher(s) | Bloodhouse |
Platform(s) | Amiga, Atari ST, MS-DOS |
Release |
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Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
Stardust is a 1993 multidirectional shooter video game developed and published by Bloodhouse for the Amiga. The game is an Asteroids clone with enhancements, such as power-ups, shields, a high-energy techno module soundtrack, vivid use of colors and the occasional tunnel section that revolves around a sphere. The game's graphics drew critical acclaim for the aforementioned tunnels and the liberal use of [[Ray tracing (graphics)|ray-tracing]]. The company has since merged with Terramarque to form Housemarque.
The Finnish developers gave several things ludicrous names in their own language, which were (and still are) highly obscure in the international market. The damsel in distress is named after a brand of margarine, and the final confrontation takes place over the planet Imatra.