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First appeared | 1996 |
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Stable release | 3.13.0
/ 19 February 2023[1] |
Implementation language | C++ |
OS | FreeBSD,[2] Linux, macOS, Windows |
License | GPL-3.0-or-later[3] |
Website | supercollider |
SuperCollider is an environment and audio programming language released originally in 1996 by James McCartney for real-time audio synthesis and algorithmic composition.[4][5]
Since then it has been evolving into a system used and further developed by both scientists and artists working with sound. It is a dynamic programming language providing a framework for acoustic research, algorithmic music, interactive programming, and live coding.
Originally released under the terms of the GPL-2.0-or-later in 2002, and from version 3.4 under GPL-3.0-or-later, SuperCollider is free and open-source software.