Super Ghouls 'n Ghosts | |
---|---|
North American SNES box art | |
Developer(s) | Capcom |
Publisher(s) | |
Producer(s) | Tokuro Fujiwara |
Designer(s) | Tatsuya Minami Kimio Yamazoe |
Programmer(s) | Masatsugu Shinohara Yoshihiro Matsui |
Artist(s) | Kimio Yamazoe |
Composer(s) | Mari Yamaguchi |
Series | Ghosts 'n Goblins |
Platform(s) | Super Nintendo Entertainment System Game Boy Advance |
Release | Super Nintendo Entertainment System Game Boy Advance |
Genre(s) | Platform |
Mode(s) | Single-player |
Super Ghouls 'n Ghosts, known as Chō Makaimura[a] in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installments in the Ghosts 'n Goblins series and the first not to be released for arcades, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.
The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.
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