Super Stardust HD

Super Stardust HD
PlayStation Store icon
Developer(s)Housemarque
Ultra
D3T
Publisher(s)Sony Computer Entertainment
Director(s)Harri Tikkanen
Producer(s)Ivan Davies
Designer(s)Harri Tikkanen
Composer(s)Ari Pulkkinen
Platform(s)PlayStation 3, PlayStation Portable, PlayStation 4
ReleasePlayStation 3
  • NA: 28 June 2007
  • PAL: 27 December 2007
PlayStation Portable
  • PAL: 25 November 2008
  • NA: 4 December 2008
PlayStation 4
  • NA: 10 February 2015
  • PAL: 11 February 2015
Genre(s)Multidirectional shooter
Mode(s)Single-player, multiplayer

Super Stardust HD is a 2007 multidirectional shooter video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation 3. It was released on the PlayStation Network, with a PlayStation Portable version titled Super Stardust Portable releasing the following year. A port to the PlayStation 4 developed by D3T was released as Super Stardust Ultra in 2015. In 2016, Super Stardust Ultra VR, a PlayStation VR-compatible version that contains Super Stardust Ultra, was released as paid downloadable content and a separate product in itself.

The game combines the mechanics of Asteroids and Robotron: 2084 with a level of action found typically in modern games such as Geometry Wars. The game is an enhanced version of Super Stardust, developed by Bloodhouse, a predecessor of Housemarque, for the Amiga; Sony acquired the rights to the game before remaking it. Super Stardust HD was the first title with trophy support on the PlayStation 3.[1]

A sequel, Super Stardust Delta, was released in 2012 for the PlayStation Vita.

  1. ^ Cite error: The named reference EuroG was invoked but never defined (see the help page).

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