Tesla Effect | |
---|---|
![]() Official release poster / art | |
Developer(s) | Big Finish Games |
Publisher(s) | Atlus |
Director(s) | Adrian Carr |
Designer(s) | Chris Kelley |
Programmer(s) | Chris Kelley |
Artist(s) | Brian Johnson |
Writer(s) | Aaron Conners Courtney James Daniel R. Strong Chris Jones |
Composer(s) | Bobby James |
Series | Tex Murphy |
Engine | Unity |
Platform(s) | Windows, OS X |
Release | May 7, 2014[1] |
Genre(s) | Adventure |
Mode(s) | Single-player |
Tesla Effect: A Tex Murphy Adventure (developed under the working title Project Fedora) is the sixth game in the Tex Murphy series of detective adventure games, developed by Big Finish Games and published by Atlus. Like the previous three games, it tells much of its story through live-action full-motion video sequences, and features freely explorable 3D environments during gameplay.