The Secret of Monkey Island | |
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![]() Steve Purcell's cover art depicts primary characters Guybrush Threepwood and Elaine Marley, as well as several auxiliary characters. | |
Developer(s) | Lucasfilm Games A.C.R.O.N.Y.M. Games (special edition) |
Publisher(s) | The Software Toolworks (CD) |
Director(s) | Ron Gilbert |
Producer(s) | Greg Hammond |
Designer(s) |
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Programmer(s) | Aric Wilmunder, Wallace Poulter & Brad P. Taylor (CD-ROM conversion) |
Artist(s) | Steve Purcell Mark Ferrari Mike Ebert Martin Cameron |
Writer(s) |
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Composer(s) |
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Series | Monkey Island |
Engine | SCUMM |
Platform(s) | |
Release | 16-color version October 1990[1] 256-color version December 1990[2] CD-ROM version 1992[3] Special edition July 15, 2009 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
The Secret of Monkey Island is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate, and explores fictional islands while solving puzzles.
The game was conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure titles led him to make the player character's death almost impossible, which meant that gameplay focused on exploration. The atmosphere was based on that of the Pirates of the Caribbean theme park ride. The Secret of Monkey Island was the fifth game built with the SCUMM engine, which was heavily modified to include a more user-friendly interface.
Critics praised The Secret of Monkey Island for its humor, audiovisuals, and gameplay. Several publications list it among the greatest video games of all time.[4] The game spawned a number of sequels, collectively known as the Monkey Island series. Gilbert, Schafer and Grossman also led the development of the sequel Monkey Island 2: LeChuck's Revenge.[5] LucasArts released a remake of the original in 2009, which was also well received by the gaming press.