We Know the Devil | |
---|---|
Developer(s) | Date Nighto |
Publisher(s) | Date Nighto |
Director(s) | Max Schwartz |
Producer(s) | Jo Fu |
Programmer(s) | Conrad Kreyling |
Artist(s) | Max Schwartz |
Writer(s) | Aevee Bee |
Composer(s) | Alec Lambert |
Platform(s) | Microsoft Windows, MacOS |
Release |
|
Genre(s) | Visual novel |
Mode(s) | Single-player |
We Know the Devil is a visual novel developed and published by Date Nighto. It was released on September 12, 2015 for Microsoft Windows and MacOS, before receiving a Steam release on February 15, 2016. On July 4, 2016, a separate art book titled, "The Art of We Know the Devil," was published on itch.io by game artist Max Schwartz,[1] followed by a March 19, 2017, itch.io release of the game, this time with a free supplementary demo serving the purpose of a prequel.[2]
The game was positively received by critics, who cited its distinctive art style and themes.