Designer(s) | Steven Medway |
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Illustrator(s) |
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Publisher(s) | The Pandemonium Institute |
Publication date | 2022 |
Genre(s) | |
Players | 5–20 |
Playing time | 30–120 minutes |
Website | https://bloodontheclocktower.com/ |
Blood on the Clocktower is a social deduction game. It was made by Steven Medway and the Pandemonium Institute.[1] The game was released in 2022. It had been in development for some time and there was a Kickstarter campaign before this. Blood on the Clocktower is like Mafia or Werewolf. The game has two teams of players: an evil team and a good team. The evil team knows each other. They have a "demon" and "minions". The good team don't know each other. Each player is secretly given either a good or evil role. They must help their team achieve its win condition. They are also given a unique character, which has a different role for every player.
The game has days and nights. Each day, players can vote to remove one player (known as an "execution") and each night, the demon may choose to remove another player. For the good team to win, they must execute the demon. For the evil team, they must either remove all good players, or keep the demon alive until there is only two players remaining. Unlike other similar games, people who are removed from the game still take part. As of 2024[update], there are three "scripts" with different characters. However, new scripts can be made using a combination of these characters.