Nintendo Land | |
---|---|
![]() | |
Developer(s) | Nintendo EAD Group No. 2 |
Publisher(s) | Nintendo |
Director(s) | Takayuki Shimamura Yoshikazu Yamashita |
Producer(s) | Katsuya Eguchi |
Composer(s) | Hajime Wakai Ryo Nagamatsu |
Platform(s) | Wii U |
Release |
|
Genre(s) | Party game |
Mode(s) | Single-player, multiplayer |
Nintendo Land is a 2012 party video game developed and published by Nintendo for the Wii U video game console.[1] It was announced during E3 2012.
The game has twelve mini-games that are playable in it, based off of famous Nintendo franchises like The Legend of Zelda, Mario and Metroid. Each minigames are styled like theme park attractions. They are supposed to show off how the Wii U GamePad works, and they all use some of its abilities, such as motion controls and the touch screen. The game supports the Wii Remote controller. The game had 'asymmetric gameplay', which means to have a different experience depending on what controller you use.
The game was mostly liked by reviewers and sold five million copies.