Carmageddon II: Carpocalypse Now | |
---|---|
Developer(s) | Stainless Games Aqua Pacific (PS1/GBC) Software Creations (N64) |
Publisher(s) | |
Producer(s) | Darren Barnett |
Designer(s) | Patrick Buckland Neil Barnden |
Programmer(s) | Patrick Buckland |
Artist(s) | Neil Barnden |
Composer(s) | Iron Maiden Sentience Allister Brimble (GBC) |
Engine | Blazing Renderer |
Platform(s) | Windows, Mac OS, PlayStation, Nintendo 64, Game Boy Color |
Release | |
Genre(s) | Vehicular combat, racing |
Mode(s) | Single-player |
Carmageddon II: Carpocalypse Now is a vehicular combat video game, the sequel to Carmageddon, and released in 1998 for Microsoft Windows. The game was developed by Stainless Games and published by Sales Curve Interactive in Europe and Interplay Entertainment in North America. Ports for Mac OS, PlayStation and Nintendo 64 (the latter as Carmageddon 64) were released in 1999. A 2D version for the Game Boy Color was released in Europe in 1999, and in North America in 2000 as Carmageddon.
Now Shipping: Interplay is now shipping Carmageddon 2: Carpocalypse Now...
With the November 6 launch date approaching as fast as a...well...mad driver, SCi produced an "acceptable" version.