Characters of God of War

Characters from the original God of War: (front left) Kratos with original blue coloring, the Body Burner, the Oracle of Athens, Kratos, his wife Lysandra, his daughter Calliope, the Boat Captain, the Gravedigger, Athenian soldiers, and (lying in front) the twins Zora and Lora. Behind the characters are several monsters from the game.

The characters of the God of War video game franchise belong to a fictional universe based on Greek mythology and Norse mythology. As such, the series features a range of traditional figures, including those from Greek mythology, such as the Olympian Gods, Titans, and Greek heroes, and those from Norse mythology, including the Æsir and Vanir gods and other beings. A number of original characters have also been created to supplement storylines.

The overall story arc focuses on the series' primary playable single-player character, the protagonist Kratos, a Spartan warrior haunted by visions of himself accidentally killing his wife and child. The character finally avenges his family by killing his former master and manipulator, Ares, the God of War. Although Kratos became the new God of War, he was still plagued by nightmares and eventually betrayed by Zeus, the King of the Olympian Gods—revealed by the goddess Athena to be Kratos' father. The constant machinations of the gods and Titans and their misuse of Kratos eventually drove him to destroy Mount Olympus. Many years following the destruction of Olympus, Kratos ended up in Midgard fathering a son named Atreus (known to prophecy as Loki) with the Jötunn warrior Faye. Their journey to keep a promise to the boy's late mother ended with Kratos and Atreus becoming enemies to the Norse gods, and ultimately set about the events of Ragnarök, a catastrophic event that the Allfather Odin was desperate to prevent, but ultimately ends with Odin's death and the destruction of Asgard. After facing the trials of Valhalla, Kratos finally comes to terms with his past and becomes the new Norse God of War, championing the ideals of hope.

God of War (2005), created by Sony's Santa Monica Studio, was the inaugural game in the series, the main part of which continued with God of War II (2007), God of War III (2010), and series prequel Ascension (2013); and side games Betrayal (2007), Chains of Olympus (2008), and Ghost of Sparta (2010). These seven games comprised the Greek era of the series. The Norse era began with the sequel to God of War III, which is also titled God of War (2018) and concluded with Ragnarök (2022), which received an epilogue in the form of an expansion pack titled Valhalla (2023). The God of War mythos expanded into literature, with a novelization of the original God of War published in 2010,[1] and a six-issue comic series (2010–11) that introduced new characters and plot developments, taking place immediately after the 2005 installment. A novelization of God of War II was published in 2013.[2] A prequel graphic novel titled Rise of the Warrior (2012–13) was released in the lead up to Ascension and is the backstory of the player's multiplayer character. To go along with the 2018 installment, a text-based game, A Call from the Wilds, was released in February 2018, followed by a novelization in August, and then a two-volume comic series (2018–2019; 2021), serving as a prequel to the 2018 game.

God of War has become a highly lucrative franchise on account of the commercial and critical success of the series. Products include action figures, artwork, clothing, Slurpee cups, sweepstakes, and special edition video game consoles. The character of Kratos received positive comments from reviewers, with his original Greek variation described as a "sympathetic antihero" by GameSpy.[3] Game Guru claimed "Practically anyone, even if they hadn't played any of the God of War games, would know about Kratos".[4] Several reviewers have praised the portrayal of other characters: PALGN claimed that the original God of War's voice acting was "up there with the best",[5] while IGN complimented most of the games in the series, saying of God of War II that the characters were "timeless"[6] and the voice acting was "great".[7] The Norse era was also well received, with the interactions between Kratos and Atreus in 2018's God of War receiving praise and the humanization of Kratos, who was regarded as conveying more character than in the Greek games. The characterizations of the Norse gods in Ragnarök were also praised as being uniquely different than popular portrayals, such as seen in the Marvel Cinematic Universe.

  1. ^ Alexander, Jem (July 13, 2009). "Del Ray announces first God of War novel for March 2010 |". Joystiq. AOL. Archived from the original on August 29, 2012. Retrieved January 4, 2010.
  2. ^ "God of War II by Robert E. Vardeman". Random House. Archived from the original on May 18, 2013. Retrieved February 13, 2013.
  3. ^ Cite error: The named reference antihero was invoked but never defined (see the help page).
  4. ^ Cite error: The named reference unlikely was invoked but never defined (see the help page).
  5. ^ Cite error: The named reference PALGN was invoked but never defined (see the help page).
  6. ^ Cite error: The named reference timeless was invoked but never defined (see the help page).
  7. ^ Cite error: The named reference great was invoked but never defined (see the help page).

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