Devil Summoner: Soul Hackers | |
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Developer(s) | Atlus |
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Director(s) |
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Designer(s) | Katsura Hashino |
Artist(s) | Shigenori Soejima Kazuma Kaneko |
Writer(s) |
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Composer(s) |
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Series | |
Platform(s) | |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Devil Summoner: Soul Hackers[a] is a 1997 role-playing video game developed by Atlus. The game is the second installment in the Devil Summoner series, itself a part of the larger Megami Tensei franchise. Originally published by Atlus for the Sega Saturn, it was later ported to the PlayStation in 1999 and Nintendo 3DS in 2012.
Soul Hackers takes place in the fictional Amami City, a technologically-advanced Japanese metropolis. The main protagonist, a member of a hacker group called the Spookies, gains access to the closed beta for Paradigm X, an online game designed to connect the citizens of Amami. While in there, the protagonist encounters supernatural forces, then must work with the Spookies to investigate attacks by demons across the city. Aiding him is Nemissa, a demon who possesses the body of his friend Hitomi Tono.
Development of Soul Hackers began in 1996, after the success of the original Devil Summoner. Original producer Kouji Okada and character designer Kazuma Kaneko returned to their respective roles. The first two versions of Soul Hackers were never released overseas, but the Nintendo 3DS version was localized into English. The game has generally garnered a positive reception, although some reviewers criticized the visuals and music. A sequel titled Soul Hackers 2 was released in August 2022.
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