Indiana Jones and the Staff of Kings | |
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Developer(s) | Artificial Mind & Movement Amaze Entertainment (PSP) |
Publisher(s) | LucasArts |
Director(s) | David Osborne |
Producer(s) | Stéphane Roy |
Designer(s) | Stéphane Brochu Jason Dozois |
Programmer(s) | Jean-Sébastien Dasse Frédéric Robichaud Dominic Allaire |
Artist(s) | Ghislain Barbe Mathieu Fecteau |
Composer(s) | Gordy Haab Ray Harman |
Platform(s) | Nintendo DS, PlayStation 2, PlayStation Portable, Wii |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Indiana Jones and the Staff of Kings is a 2009 action-adventure video game developed by Artificial Mind & Movement and published by LucasArts for Nintendo DS, PlayStation 2, PlayStation Portable and Wii. Amaze Entertainment developed a PlayStation Portable version. It focuses on Indiana Jones as he searches for his former mentor Charles Kingston, while working to prevent the Nazis from acquiring the "Staff of Kings", said to be the same staff used by Moses to split the Red Sea in two.[2][3] The Wii version includes a copy of a previous LucasArts game, Indiana Jones and the Fate of Atlantis, as an unlockable.
The game was initially developed for the higher-end PlayStation 3 and Xbox 360 systems, before switching to the aforementioned lower-end platforms. The game received mixed reviews from critics.