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Ride to Hell: Retribution | |
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Developer(s) | Eutechnyx |
Publisher(s) | Deep Silver |
Producer(s) | Graham James |
Writer(s) | Tom Smetham |
Composer(s) | Rival Sons |
Engine | Unreal Engine 3 |
Platform(s) | |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Ride to Hell: Retribution is a 2013 action-adventure game developed by Eutechnyx and published by Deep Silver. It was released for Microsoft Windows, PlayStation 3 and Xbox 360.
Ride to Hell was originally announced in 2008 and was conceived as an open world game. The game was set to be released around the second quarter of 2009. Budget cuts and the closure of Deep Silver Vienna left the project stuck in development hell, and the lack of updates and the missed release date caused many gaming resources to label the game as cancelled. However, Eutechnyx continued to develop Ride to Hell until its re-announcement five years later in 2013. The developers cut the originally planned open-world concept in favour of a linear layout.
Ride to Hell was met with overwhelmingly negative reception from critics, many of whom considered it one of the worst video games of all time. Its gameplay, presentation, writing, voice acting, and technical glitches were all sources of condemnation.