The Amazing Spider-Man | |
---|---|
Developer(s) | Beenox Other Ocean Interactive (DS) Gameloft (Android/iOS) |
Publisher(s) | Activision |
Writer(s) | Seamus Kevin Fahey[5] John Zurhellen |
Composer(s) | Gerard Marino Maxime Goulet (Gameloft composer) Inon Zur (additional music) |
Series | Spider-Man |
Platform(s) | Microsoft Windows PlayStation 3 Wii Wii U Xbox 360 Nintendo 3DS Nintendo DS PlayStation Vita Android iOS Windows Phone Mobile phone[6] |
Release | Nintendo 3DS, Nintendo DS, PlayStation 3, Wii & Xbox 360 Android & iOS
Windows Phone
|
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Amazing Spider-Man is a 2012 action-adventure game.[7][8] It was developed by Beenox and published by Activision. Based on the Marvel Comics character Spider-Man and the 2012 film of the same name. It was released on June 26 in North America and on June 29, 2012 in Europe[1] for the Nintendo DS, PlayStation 3, Xbox 360, Wii, Nintendo 3DS, Android, iOS, and Microsoft Windows.[2][9] A version for the Wii U was released in March 2013 in North America and Europe known as The Amazing Spider-Man: Ultimate Edition in both regions.[10][4] A PlayStation Vita version was released in November 2013.
The game was directed by Gerard Lehiany and written by Seamus Kevin Fahey,[5] Benjamin Schirtz and Gérard Lehiany. Its story serves as an alternate epilogue to The Amazing Spider-Man film, which is continued in the game's sequel.[11] Months after the events of the film, a number of cross-species experiments created by Oscorp using Curt Connors' research escape into Manhattan and infect its population with a deadly virus, forcing Spider-Man to ally with Gwen Stacy and Connors to find a cure. Meanwhile, the new Oscorp CEO, Alistair Smythe, attempts to develop his own cure so that he will be credited as the city's savior, and to eliminate Spider-Man and Connors for interfering with his plans.
The Nintendo 3DS and Wii versions of the game include the script and plot of the other versions of the game, but feature a much different, more linear gameplay that does not have an open world environment, and instead features the player selecting a level from the map in Spider-Man's apartment, before playing a mostly linear level. It was natively designed for the 3DS and later ported to the Wii. Upon its release, the game received mixed to positive reviews from critics, with praise to the gameplay, controls, combat, dark tone, intensity and soundtrack, although it received criticism for its mode of difficulty, story, visuals, repetitive side missions and lack of innovation. A sequel, The Amazing Spider-Man 2, was released in April 2014, itself based on the 2014 film of the same name.