Worms World Party | |
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![]() PC cover | |
Developer(s) | Team17 The Code Monkeys (PS1) Fluid Studios (GBA) Paragon 5 (N-Gage) |
Publisher(s) | Microsoft Windows/Dreamcast Titus Interactive PlayStation/Game Boy Advance Ubi Soft Windows Mobile JAMDAT Mobile N-Gage THQ Wireless |
Producer(s) |
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Series | Worms |
Platform(s) | Microsoft Windows Dreamcast PlayStation Game Boy Advance Windows Mobile N-Gage (both 1st[2] & 2nd generation[3]) |
Release | |
Genre(s) | Artillery, Strategy |
Mode(s) | Single-player, multiplayer |
Worms World Party is a 2001 artillery turn-based tactics video game developed by Team17, and is the sequel to Worms Armageddon in the Worms series. As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.
Although fairly well received upon release, the overall reception of Worms World Party has subsequently become mixed amongst the Worms community. Some found it to be an improvement to an already good game, whilst others saw it as being too derivative of its predecessor and not worthwhile for Worms Armageddon players. Worms World Party was the last two-dimensional title in the main series before transitioning to 3D graphics, with Worms 3D as the first fully 3D Worms title.